I've written a little script that creates a master cube and a bunch of followers. Hard to explain the usage for this, but go with me. It actually works almost exactly as I need it to, but for one problem. The first time you use it, all it well. The second time though, it breaks. The peoblem is that much of the script depends on the master object's name. How can I force it to check and see if an object with that name already exists so it will increase the number at the end? Any thoughts? Thanks. -dann