Thread: conclusion
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# 2 02-07-2006 , 09:42 PM
Lt Jim's Avatar
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Join Date: Sep 2004
Location: Queens, New York City
Posts: 367
I just noticed this thread and I couldn't let it go unanswered!

Nice job, pat yourself on the back and keep modelling!

It took me almost three years to know what the hell I was doing in Maya and then it all hit me like a ton of bricks! Hopefully, whatever you learned (good and bad) will allow you to finish models in far less time and more efficiently!

Now's a good time to learn UV mapping so you can texture that animal!

Again, nice first mech! :-)


"Ad astra per aspera..."