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# 2 18-07-2006 , 04:48 PM
pbman's Avatar
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Join Date: Mar 2005
Location: London
Posts: 1,135
dude i have the same problem with one of my own models an i need to know how to fix it
- if u subdivide it works but u end up with a higher poly count
- if u have zbrush imort it an it will fix it the just import it back to maya

icant find this face ne where

would be grateful too if ne 1 knows how to fix it
(an yes selecting all the verts in the model an hit dele doesnt work


thx


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973