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# 2 15-08-2006 , 06:05 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
it looks like a sampling error. Try upping the samples, also turn reflectiions off so that you can elimate that as the problem. Also I'm not 100% on your occlusion render. Shouldn't there be occlusion on the ground below the object too?

Try increasing the number of rays etc to up the samples (i'm no MR expert though! user added image )

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A


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