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# 6 30-11-2002 , 06:09 PM
tariqrf's Avatar
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Join Date: Jul 2002
Posts: 1,253
yep, thats exactly the reason why companies start with 3Dsmax.. for example Blizzard entertainment... they started with a small studio and a few people.. budget was too low so they bought 3dsmax which was cheaper... and then they started to grow and Blizzard became a big name in the 3D industry... and people tend to know blizzard better and when they knew that blizzard was using 3dsmax they also started to use 3dmax and then it spreads spreads and spreads... but 3DSMax is nowhere near the powers of maya.... well that is the problem why many people dont buy Maya... the pocket slaughtering price... 6999$ for Maya 4 unlimited compared to 500$ for MAX..user added image