View Single Post
# 1 02-12-2002 , 06:08 AM
dkouts's Avatar
Registered User
Join Date: Oct 2002
Location: Australia
Posts: 46

Texture Map across uneven CVs...

Hi all - Texture mapping question...

I have a simple nurbs sphere, modelled into a head by
pushing/pulling CVs.

Now I have a head that animates well, but where I've moved
groups of CVs close together, my texture map pinches.
Where the CVs are far apart, the texture stretches. Yucky!

Since my texture is a scan of canvas cloth weave, the scale
of the weave changes according to the distance between CVs.

How do you tell Maya to ignore close/far distances between
CVs when applying texture maps to nurb patches?

- No procedural cloth texture solutions, I need to use client-specified
texture maps!