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# 5 12-09-2006 , 07:01 AM
mirek03's Avatar
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Join Date: Feb 2006
Location: Australia
Posts: 2,752
i selected them and with the hypershade, 'assign to selected surface' i put the scales (texture) on them and rendered it.

the scales will now stick to the surface during animation, so breathing and walking is no problem.

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take it easy and life will be easy

Last edited by mirek03; 12-09-2006 at 07:03 AM.