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# 9 29-09-2006 , 10:25 AM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,542
oh ok i get it... well how did you get it to work itself out? i think i would have done it the totally long and unnecessarily frustrating way... i would have used my original texturing-on-a-sphere idea to place them all in the globelike fashion, then i would have created a locator for each of the blocks, created a point constrain for each block to its own locator, then parented all the locators to the spheres... to animate, i would have worked backwords (starting at the end of my timeline) from there... i would have then animated the constrain weights from one down to zero for each individual block... wow just typing this makes me hope you found an easier way... user added image


oh and a random afterthought... how long did it take you to decide how to arrange all those blocks in the first place?


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Last edited by NeoStrider; 29-09-2006 at 10:27 AM.