Hello, I hope someone can help me out here. I'm animating a character that I've built and rigged, I have the rig and the geometry on seperate layers, playback in Maya is fine providing the rig layer is visible but if I hide the rig layer things start to go awry and the characters head appears to become disconnected. The big problem comes when I batch render the scene, the render acts as though the rig layer is hidden and I can't for my life work out what to do about it. Anyone got any ideas? Cheers in advance, Mat.