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# 7 04-12-2002 , 04:08 AM
NitroLiq's Avatar
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Join Date: Nov 2002
Location: New York
Posts: 2,133
Ok, I see what you're saying. I beveled the corner edges of a flattened cube so it looks kind of like a 3d movie screen. The problem is trying to do a closed sweep around it. The best way to explain it would be similar to a extruding something based on a profile curve in NURBS, like having a circle and extruding it along a curve to form a tube. In this case, I want to use the outside edges of the poly cube to be the path and a drawn cross-section on top of it to sweep around it. Is this possible or am I going to have to go a different route?

Thanks for the bevel tips, btw and the info on posting inline images. That's good to know.