View Single Post
# 2 06-11-2006 , 02:18 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
answer for number 1: i think i would change your subdivisions value higher for a smoother result. your blade consisted of a measly 18 or so polys... it won't look smooth til you have many more.

answer for number 2: boolean. create the shape (using a cylinder, etc) that you want to take out of your blade, and then do a subtract. (i'd do that before the smooth, but that's just me.)


Accept no substitutions.