Thread: Maya VS. 3Dsmax
View Single Post
# 51 08-11-2006 , 01:51 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
hehe the same old question eh? user added image

well I'm learning Max now after using Maya for a while and its fairly straightforward. The tutorials show you things that seem easier in Max but its so long that I did any Maya beginner tutorials that you could probably do the same thing but just in a slightly different way.
I'm actually enjoying learning the Max interface, the only thing I still haven't fully grasped is the navigation controls as it is slightly different to Mayas.
The modifier stack is quite nice and works like effects layers in fireworks/photoshop but I dont presume that its greatly different to messing with the history nodes in Maya, just a little easier initially.

Overall I like them both, the only real difference so far is experience in doing things with shortcuts and very slightly different workflows.

Maya vs Max? As long as the end result is good it doesnt matter user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net