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# 1 27-11-2006 , 11:28 PM
Registered User
Join Date: Sep 2006
Location: NY
Posts: 208

Lighting issue....

Ok, I've basically been doing this a lot lately->:headbang:

I've been working on a small scene for a bit now, and everything is pretty much done. But, unfortunately, I kinda suck at lighting. I need some help!

Basically, I am doing a small apartment interior, all cel-shaded. I have all of the shaders finished and now I've hit almost a standstill. I have tried time and time again to light the scene, but for every time something looks the way I want it to, it makes something else look not so good. I have tried light linking for things like the fridge and stove light, but I can't even get those to light. In the scene, for main lighting of the main space, I have 2 ceiling dome lights, a floor lamp, and a bulb hanging down from the ceiling in 1 area. I've tried Point Lights everywhere, but that wasn't very good. Right now, I've been toying with spotlights everywhere, but that isn't a desired look either. It looks good in some areas, but other areas that shouldn't be dark are for some reason. Can someone please give me some pointers, or point me towards a good tute, on what types of lights to use, and where?!

As always, any help and suggestions would be greatly appreciated!


Eric Tacti
3D Artist