Thread: No Alpha
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# 2 19-01-2007 , 07:35 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Do you have the Pass Surface colour to alpha (or something like that) setting ticked in the custom entities of the mental ray render globals?

Think that was the solve to my mental ray alpha woes.


Cheers

Steve


"No pressure, no diamonds" Thomas Carlyle