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# 1 26-01-2007 , 03:20 AM
Registered User
Join Date: Nov 2005
Posts: 6

How would I make this piece

Hi;

I have just started modelling a mech and I thought that I would try it in MAYA. It was fine up to completing a piece that I call the heel.

Now I am no wizard with MAYA nor MAX but when it comes to technical modeling with MAYA I seem to struggle even more.

I prefer MAYA for its ease of workflow. So can anyone assist me with a few pointers on how this (look at the picture) would be completed in MAYA.

The problems I ran into were:

Capping the shape.
Filleting all the borders
Joining the body of the piece to the spindle at the top

I tried poly modeling, constructing it with edges and starting with a nurbs primative, then I gave up and went back (please forgive me) to MAX.

I would appreciate any help.

Thanks

DarrengNZ

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