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# 1 01-02-2007 , 07:20 AM
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Join Date: Dec 2006
Posts: 72

Blendshape/Rig problem

Guys,

I'm having a problem with my rig/blendshapes.

I've made a character and a number of facial expressions. The head is controlled using a control curve.

I made a blendshape, this works fine. However, when I move/rotate the control curve, the teeth etc move accordingly, but the head stays static in is original place. If I turn off all facial expressions, his head as it should.

What have I done wrong? Can someone point me into a solution?

I've uploaded the file on my webspace if someone wants to take a look...
www.metalrobot.co.uk/rig.zip

Thanks

James