Guys, I'm having a problem with my rig/blendshapes. I've made a character and a number of facial expressions. The head is controlled using a control curve. I made a blendshape, this works fine. However, when I move/rotate the control curve, the teeth etc move accordingly, but the head stays static in is original place. If I turn off all facial expressions, his head as it should. What have I done wrong? Can someone point me into a solution? I've uploaded the file on my webspace if someone wants to take a look... www.metalrobot.co.uk/rig.zip Thanks James