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# 9 02-02-2007 , 09:23 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
James

Yeah they probably use that method to create the shapes, but theres an order to how things need to be done.

I do all our character facial rigs at work and I can tell you first hand, that its best to create the shapes first, then once you have those then you can feed those into the default head then bind it. Its just a deformation order, you may be able to rearrange that in the inputs list and the problem may be solved.

What video tute are you using incidently?

Jay