Your UV Mapo look OK to me, but I can see little bits there and there that could do with tidying up.
I also found that laying out the UV took ages, is this the norm?
Yes I am afraid. UV mapping a complex character will take sometime to complete. The lower the polycount the less time, the higher the longer.
Chris (formerly R@nSiD)
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Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)