Thread: TOON character
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# 9 12-03-2007 , 10:33 AM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712
Kazama , i'm sorry to say that Mentalray and sub-d are a little touchy.
The docs give a list of restrictions when rendering with mentalray .
I know that your geo needs to be quads and definately no 5 sided.
a smoothed polygon mesh is the way to go if you are planning on using Mentalray a lot.

btw nice model user added image