View Single Post
# 15 29-03-2007 , 10:55 AM
severinianthony's Avatar
Registered User
Join Date: May 2005
Location: United States
Posts: 513

Originally posted by marlonjohn
first update for part1 ... woooo im getting the hang of this, and i think from reading the other part2 and part3 i think i can do this now :p but i better not have my confidience to high user added image

There you go; nothing to it ^_^

Obviously, from here on, go about perfecting the square-ness of the checker texture, and do the rest of the hand.

When you choose faces, and go to apply the planar projection, make sure you choose the appropriate axis.

Top of the hand, top of the fingers, underside of the hand and the bottom of the fingers are on the Y axis. The thumb is at an angle, so the "sides" will be the Y axis.

The tips of the fingers X axis, yaddey-yaddey-yadda, etc etc etc...

You get it ^_^