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# 17 29-03-2007 , 11:16 AM
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Join Date: Feb 2006
Posts: 1,937
cool thanks for the help man, appriciate it soo much... finally i kind of know how to do it user added image

i finished my number box though two of my numbers where back to front, (5,6) i tried x,y,z,camera in planner mapping though it still didnt help kind of since it kept flipping the number backwoods... for my texture, would i have to reverse the (5,6) to get it perfect? if you get what i mean, sorry :p

any other things i should know about texturing or in the texture editor before i do some things?

cheers buddy, marlon