Thread: Sharp the knife
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# 2 30-04-2007 , 11:28 PM
severinianthony's Avatar
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Join Date: May 2005
Location: United States
Posts: 513
Pretending this sorry cubic box (that I whiped up in about 15 seconds user added image ) is your knife, you could add an edge in on the side, and pull them out a bit.

Another thing you might want to look into would be the bevel tool (In Maya 7.0, it's in the Modeling menu set, Edit Polygons -> Bevel).

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