nope:bandit: its easier than that... select the model go to the dynamics menus layout then go to soft/rigid bodies>creat soft body with the car selected then select both the car and the created particles and apply a turbulence field, same way i did the terrain
Almost got a heart attack when I scrolled down
hehe just what i was looking for
Last edited by Acid44; 13-05-2007 at 03:57 PM.