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# 1 06-06-2007 , 04:05 AM
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Join Date: Sep 2005
Location: Illinois
Posts: 364

lighting a house

I have the first floor of my house modeled out for a camera animation. Before I add any more furniture to my scene I would like to know how you get the feel of darkness in all room while still being able to see some detail.Three of my rooms need to be dark but show the detail of the furniture some and the empty room needs to be completely dark.I have a screen shot of the layout of my model. Also the environment outside will be of a stormy environment,I will be adding particles to make rain hit the windows and have thunder. How should I do the outside environmentit. A sky dome or half a dome to cover where the windows are. Also should I use a HDRI image to light the environment or map the lighting to the environment. If anyone can help I will appreciate it. I have two weeks left before its do. If I can get the lighting and environment done I will be able to knock out the camera fly through pretty easy.

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