Thread: Kleemann Cl 60
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# 71 08-06-2007 , 04:45 AM
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Join Date: Apr 2007
Posts: 1
I saw your rendering tutorial, and it was awesome. But I was wondering (probably will sound very dumb), you went from polygons to subdivs right? Im working with polygons now for the ferrari F50 but I can't make it nearly as clean as yours. I have triangles everywhere. Oh, and how were you able to get your lights so accurately textured?