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# 5 12-06-2007 , 09:48 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Acid,

Have a look in the topology thread in the WIP section, nailing good topology on your model will make it much easier to give the character some facial expressions, it takes a bit of work to place all the edge loops bit its well worth it in the end as you can get more detail out of a lower polycount due to the edges matching the flow of the facial muscles, turst me it will be worth it in the end.


"No pressure, no diamonds" Thomas Carlyle