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# 2 26-06-2007 , 02:41 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
You can use the transfer maps in the leighting/rendering to create a normal map onto a model form a high poly to a low poly.

It automatically assigns the normal map to the current shader or a model, might be a place to start to see how its all put together.


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