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# 4 09-07-2007 , 06:10 PM
AlphaFlyte's Avatar
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Join Date: Nov 2003
Location: Sweden
Posts: 326
Thank you Falott for taking the question serious and the time to answer. That's some very good advice right there and you've given me both understanding and a couple of ways to attack the problem.
I have zero rigging experience but I suppose a geometry solution would provide a blink opportunity in animation, and also help with rigging as you have something to bind to and paint weights on hehe.

I'll keep you posted on progress once I understand more about how subdiv's behave in tight areas with complex overlaps. Oh, and lots of trial and error user added image

Thanks bud.


Currently working on reclaiming Space
The Salvation Prophecy

Last edited by AlphaFlyte; 09-07-2007 at 06:17 PM.