View Single Post
# 11 15-07-2007 , 02:10 AM
Lt Jim's Avatar
Subscriber
Join Date: Sep 2004
Location: Queens, New York City
Posts: 367
Alpha,

Yes, they're UV mapped! 2046X2046. I confess I sort of "rushed" the UV map here because I wanted to get the character rigged. In reality, it didn't take too long to UV map this character, but poking stray UV's around is probably the most boring part. Painting the UV's (I do it in Photoshop) is probably the most fun part, but it can take a while (and like I said, I rushed it this time around)! I intend to go back and re-do it and give it a dirtier, "banged-up" paint job!

One problem I seem to have is using mental ray with a 4096 X 4096 Map. In fact, I'm not quite sure when to use different sized maps. FYI I'm steering towards film and animation as opposed to games, so larger maps aren't a problem. Any advice on that topic?

Thanks again!


"Ad astra per aspera..."