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# 8 29-07-2007 , 04:42 PM
bruce dwyer's Avatar
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Join Date: Jul 2006
Location: bluemountains Sydney
Posts: 120

played with a few ideas

I tryed the smooth thing but to no avail so I tried to retrace my steps stripped out all of the wing surface and re extruded then using extrude edge and then merge vertex ... at some point as i worked half the normals flipped .. so I had to set normals to face ... now tho when i try to subdivide to check how I am going Maya tells me to run clean with nonmanifold switched on ... how ever when i try this random verticies split see attached

Attached Thumbnails

"Climbing the walls of the 'Uncanny Valley"