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# 13 17-08-2007 , 06:08 PM
Registered User
Join Date: Mar 2007
Posts: 1,055
Yeah,

I'm still working on how to alter my geometry and maintain quads. The cheek area does need sorted though.

In terms of detailing his torso, should I just keep adding more geometry to the unsmoothed model, or should I consider smoothing it and then sculpting it more?

thanks,

gubar.