View Single Post
# 6 03-09-2007 , 08:15 PM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Yeah, I was thinking about a texture/ bump for the furthest parts. I will try the fur in addition, and see how it works, and using color maps is a great idea; however, converting paint effects to poly's and rendering out in passes in Mental ray was pretty quick. The only down side was that it made the scene super heavy, and moving around the scene was slow.

Guess the grass is going to be the hardest thing to tackle.