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# 8 24-09-2007 , 04:54 AM
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Join Date: Apr 2005
Location: Wagga Wagga, Australia
Posts: 1,432

Originally posted by gster123
Watch out for the 8800's as ive seen a few problems discussed with them over on CGtalk in the maya section.

Might be worth a look on there to see what it says and if theres any workrounds for them.

I found a sort of working fix for some problems, You need to turn AA up to 2x or 4x and it fixes most rendering and viewport problems.


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