Hi all, Ive been working on something a little different to the rendered work often shown here and maybe it is of interest to some. Ive been experimenting with a workflow consisting of low polygon maya model -> collada export -> adobe flash for rendering directly onto a web page. Flash 3D is fairly new, you may well of seen web 3D but flash is pretty unique in its penetration which runs at about 99% of all net connected PC's. To enable this i've been using a couple of tools, first the Maya collada plug in form feeling software ( https://www.feelingsoftware.com/content/view/55/72 ) Secondly, for rendering, the open source 3d API papervision ( https://www.papervision3d.org/ ) Finally, im no modeler, im a web developer by trade so have been taking this time to slowly get to grips with Maya, but I would describe my skills as very Amature , however im keen to carry on learning now i ve learnt the basic UI elements. The game ive produced while learning is a simpe space invaders clone, with 3D elements hopefully fairly subtly added, is on line at https://www.99lives.co.uk/InvadersIV/ (please note you need flash 9 to view - if you see nothing thats probably why) If you dont care for the game element - i have a simple end sequnce animation here (note no loader on this so be patient - engine is 256k and collada is 150k) https://www.99lives.co.uk/InvadersIV/moon.html If anyone is interested in more details about showing maya models live on the web in this method please feel free to ask - as its certainly an area i feel i can contribute back to this community about.