Thread: Texturing issue
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# 3 02-10-2007 , 05:52 AM
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Join Date: Oct 2007
Posts: 4
here may be a longer route but I thought I'd throw it in the table,
I think the nurbs is only the exploding flag. What I do is bake the simulation by precaching it, delete the blastcode exploder, and UV texture the crate and the slabs.