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# 5 15-10-2007 , 10:44 PM
Radical Edward's Avatar
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Join Date: Jan 2006
Posts: 234
Thanks for the help. Just for anyone else looking at this, it's alpha offset that needs adjusting, not alpha gain (the latter is a multiplicative factor)

The map I have is just a basic one made using the displacement thing in the tools menu... I'm new to zbrush, so I can't say more than that.

anyway, here's the result of my work user added image the treetrunk was formerly very smooth, but now has nice displacement lumps and detail. The leaves still need work, I have some odd corners that shouldn't be there if anyone has any iedea where they come from?

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