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# 2 18-11-2007 , 02:33 AM
bendingiscool's Avatar
Join Date: Jul 2006
Location: London
Posts: 567
Apply a parent contraint on the hand of your character (or an invisible object in the same place as your character's hand) then keyframe when you want the constraint on and off, aka when you want it holding the object and when you want it too fall or whatever you are going to do to it.

Hope this helps.