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# 6 23-11-2007 , 01:02 PM
Registered User
Join Date: Mar 2007
Posts: 1,055
Cheers fallot,

I'm using the fast sss skin shader so have created a colour map and used this on two of it's diffuse channels, so I've never made a "proper" diffuse map.

I think I should take a look at them first, possibly see if there's a way to modify an existing colour map to create one, then from that create a specular.

thanks,

gubar