@ Solomon - Yeah i finally got the new comp working, blady PCI-Express slot was faulty :p Everything works cool now, and had abit of a problem before with maya's viewports freezing on me, but got it sorted out with anti-aliasing. @ Acid - Alright cool, thanks for the comment. @ Jr.who - Donno, i just remember someone saying to me that, tri's are much easier to process or something in game engines rather than quads... donno if im right or wrong. Thanks all, M.