Originally posted by Jr.Who
How about having a feature like ZB, where we can have millions of polys in a scene? Will that be coming soon, or is it too far away?
Now i think that would be awesome.
Maybe even having multi-res layers, so you could go up and down in resolution, like in ZB.
Also you should have it so you could render on a Hi res and but have it in the scene in Lo-res..... Like you can do now in Mental Ray, only it restored the detail of the Hi-res Subdivision layer.
Now i don't think they would have to incorporate Zb into Maya to achieve this.... as other applications have already installed this feature.... such as Blender... so it's very possible, and would be a cool feature to see in the coming instalments.
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