Thread: Binding help
View Single Post
# 4 04-12-2007 , 08:23 AM
djknucklez1's Avatar
Registered User
Join Date: Oct 2007
Location: San Francisco
Posts: 131
Yeah! select the mesh and go to Skin>edit smooth skin>mirror skin weights. This way you only have to work on one half of the body and mirror it on the other side. Keep in mind that if you have asymmetrical geometry on the other side it wont transfer properly.


EA Games