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# 3 17-12-2007 , 06:50 PM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712
The problem you are having is because the particles are really small compared to the sprite size so the collision occurs at the center of the sprite where the particle is.
You can offset the the collision in the attribute editor to take into acount the size of the sprite.




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