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# 3 26-12-2007 , 07:03 PM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
ah i see.

so avoid n-gon faces on n>4 and the render will render in a more expected manner

that actually probably explains why some faces i get on one of my models becomes multi-shaded colours even with a planar face user added image