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# 2 12-03-2008 , 12:11 PM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
that's a more complicated question than you realize...

but i'd recommend that depending on your level of experience with maya that you either start off with primitives and build off of that, or use the polygon toolset to manipulate a starting poly cube.


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