Originally posted by DJbLAZER
If he gonna use a displacement map he might aswell do the displacement map in ZBrush....
Why If he aint got it then work round it... Sledge hammer to crack a nut... Plus Jrwho will get used to the workflow of adding a disp map to it and rendering, using a simple map over a full 32 bit floating point map.
"No pressure, no diamonds" Thomas Carlyle