Thread: ITV April 6th
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# 24 27-03-2008 , 09:56 AM
Jr.Who
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Originally posted by Jay
Texture Tip: Dont use the pelt style of mapping because it doesnt give you an exact/true replication of your model. Just because its fast doesnt make it correct. If you are going to use high res pics for a facial map you want the eyes lips etc to be in the right place, no lips in the area of the forehead if you know what i mean. Alot of the time I found models that I corrected by others either had badly layed out uvs (pelted or auto mapped!) or none at all, if the model was in need of huge tweaks, ie: re defining edge flow, removal or additon of geo then it was usually a case of redoing uvs from scratch as it was actually quicker than arsing with old ones. Use the tools available by all means but to get great results you have to do it the more traditonal way, of pulling uvs about. And use the whole uv area, thats what its there for!

What do you mean by pelt mapping? user added image