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# 4 01-04-2008 , 09:16 PM
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Join Date: Dec 2007
Posts: 52
As has been said, you need to do some UV mapping. In addition, if you a re using the same texture over all those objects, you way want to look up using a "switch" on the 2D placement node's repeat values. this will allow you to tweak the repetitions on each object or even each face of an object, though texturing is not my strength, so you'll need to look it up to get the proper workflow