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# 35 09-04-2008 , 09:00 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
game industry these days *do* actually want to see high res meshes, all zbrushed out and stuff, but not just by themselves. We want to see them with their low-poly counterparts with the normal maps applied and such.

I think demos are mostly important if you're doing animation. Me personally, not being a professional animator, have never really had a demo reel in the typical sense of the word. I've always just gotten a job by sending employers a link to my website and they take a look at my stuff, mostly simple jpg images.


-Mike
The Maya Toolbelt