Thread: oldfurniceroom
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# 11 18-04-2008 , 02:27 AM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
yeah - this is definitely coming along - but i would keep working on it to really make this look good. at the moment your textures are still looking too clean.

it looks like you've applied the textures without doing much further work on it. for example the wooden pillar looks like it just has a wooden texture added to it. i'd imagine in a dank cellar the wood would have much more variation with dirt at the bottom and top and maybe some other marks.

the brown rusted doors on the right look like they have a 'clean' rusted texture - there should be grime and dirt at the edges and again more variation in the specular maps and bump.

hope i don't sound too harsh - keep at it banksta! user added image


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Last edited by arran; 18-04-2008 at 02:29 AM.