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# 1 22-04-2008 , 03:01 AM
Registered User
Join Date: Apr 2008
Posts: 3

real-time performance

Hi -

What's the current best real-time performance (as in live character performance, not computing power, per se) system that Maya ports out to? I've been working with Houdini, exporting to Touch -- what's the best for Maya? Does Motionbuilder provide a real-time system for Maya?

Thanks in advance.